This past week I have rediscovered, if indeed I ever truly forgot, just how easily I am distracted by the smallest of things.

Some careless comment last week has led to me reliving some childhood memories of Sonic the Hedgehog. It’s all much much shorter than I remember and much simpler too, although this could be a decade old muscle memory kicking in as I pick up the old clunky Megadrive controller.

I’ve also discovered a small game that I’ve read about a couple of times called “Game Dev Story”, a simple sim game where you run your own game studio by hiring, firing and developing new games to earn money. It’s so remarkably insultingly easy, being essentially a spreadsheet with pictures, yet it is also so unbelievably compelling that I have been compulsively “developing games” all day and now have my own console, the “Uberdrive” and a good four sequel ridden franchises.

It’s actually been an interesting exercise in understanding sequels and why they are so prevalent: They sell and aren’t in any way shape or form a risk. It is however rather sad that even in a simple simulation game, I fall into the trap that many real life studios fall into anyway of just reiterating their same titles again and again. Regardless, if you have some kind of iDevice, I would take a look, just to see what ti’s about.

These distractions that have been attacking and successfully derailing me can only mean one thing: I have a couple of projects that I want to do, which of course shoots my susceptibility to such distractions sky high. I shall post more about these when I have done a bit more, but to cut a boring story short, I’m making a new game and am inordinately proud of where it is so far.

A while ago, I mentioned that I enjoyed Avatar and that it was something I wanted to talk about.  I realise that makes it sound like I’m looking for some sort of counseling or that I feel it’s something I need to confess as opposed to express, but I did find it a genuinely interesting film and I’m a little perplexed as to why it received so much hate and negative criticism from the greater geekdom.  Perhaps it was just because it did really well and there’s an instinct to disregard anything that’s mainstream. 

 The theme is what interests me the most.  I’m not talking about the basic plot of a man from an industrial and technological culture defecting to a more spiritual and romanticized tribal way of life in the style of dances with wolves or Space-Pocahontas or anything like that.  What I mean the basic theme that underpins the entire film: that of escapism.

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