Why yes, I did just post a review for a game that’s three years old. That’s either post-modern games journalism or post-relevant games journalism.
This review originally appeared on X, a site I now pretend I never created. You can read my full review below the fold.
I’ve always been a big fan of the Dark Knight in almost all his forms. That Batman has seen so many variations baffles and intrigues me.
Although my taste may indeed have been tempered by the fact that I was a teenager and didn’t know any better at the time, I would highly recommend the No Man’s Land series of graphic novels. They have an interesting if not far fetched setup with Gotham City cut off from the rest of the states and being carved up by the wide variety of Batman villains, it puts well known characters under unusual stresses, and the ending…well, it’s disappointing. The point is there were some great moments there, some extraordinary artwork, a few gems of good story telling and the first two volumes were probably what pushed me off into the deep end of trying to draw my own comics, be that for good or ill.
In quiet moments over the last few weeks where I have been reading through parts of the gaming press, my brow has become furrowed over the furore concerning complaints about the review score system.
As a brief background to anyone who has missed the mess, Eurogamer gave Uncharted 3 an 8/10 score and were internet-crucified by a series of commenters claiming that Eurogamer were attention seeking, trying to get extra hits, and generally saying that they were wrong and irresponsible to give it any less than a 9/10. Incidentally, most of these often incredibly harsh and unrepeatable-before-the-watershed comments will have come from people who hadn’t played the game yet.
That doesn’t make a huge amount of sense to me, but then I could chalk that up to the fact that I barely understand the desire to leave comments in general. I do however think it’s fair to say however that it’s insane and sadly not existing in a vacuum. The issue has been discussed and dissected in other places, most recently by Jim Sterling at the Escapist and by Checkpoint on PATV a while back, both worth a look if you are equally perplexed about the issue.
Game journalists complaining about game journalism is actually becoming a bit of a cliché now and is nothing new. The complaining about review scores has been bubbling away for ages. One of the main issues is the conflict of interest that can arise in the course of the symbiotic relationship between PR and journalist with the PRs under no obligation to send review copies of games and journalists needing copies of games in order to review them and maintain a readership. I’m sure most establishments could afford to arrange a game-buying budget to circumvent this but regardless, it can make it a little awkward when it comes to reviewing an absolute stinker.
I present episode 2 of An Introduction to Video Games. In this episode, we have a look at some different genres of video games.
This took forever to put together and I learnt many things, for example my video editing software does not like video files over 3GB in size and when you are 98% done with the editing process, it will crash constantly in a desperate and successful attempt to get your attention and make you want to cry/explode/both.
An Introduction to Video Games should always appear here, but you can also catch it on my blip TV show page. I think you can also find it on iTunes…but I wouldn’t put money on that.
Incidentally, Blip TV: Actually pretty cool and well worth taking a look. I think they’re doing something very interesting that could very well be the next big thing.
A while ago, I wrote about how I couldn’t understand why more people didn’t try to make their own television shows. I then couldn’t work out why I hadn’t tried to make one before.
As a result of these musings, I bring you my pilot episode of ‘An Introduction To Video Games’.
Making this, whilst fun, has taught me why more people don’t try it. It’s much harder than it looks and takes ages to put together. I do suspect that if I make another one, it will be produced much quicker!